Recent Posts

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2
Indeed, that’s always the hard part :D
3
Yeah. Not sure how to get hold of something like that in a datacentre with unlimited bandwidth at a nice low cost!
4
I’ll hop in when my PC is back up and running, motherboard died last month, been waiting on RMA to complete. :(
5
Now that would be useful!

When I helped admin the Titan 32 player server it was custom built by the owners of a datacentre and hosted in it. They paid for everything until they sold the business...even after they stopped playing the game

That old AMD Opteron 252 server was a beast.

Problem with most modern servers is all they care about is cramming as many cores as possible into as small a space as possible. You’d probably get better performance on an overclocked Intel Core i3 CPU than any of the Xeon processors currently available.

UT2K4 loves single threaded performance and high GHz cores :)
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Avril boost is on in ons and off in vctf.
Jup

Quote
The spawns should be identical to how they were previously, except in very fine position - I used the config file from the demo server item spawn code to inform exact position of the pickups. After that I just aligned them slightly.

i.e. I inserted the item to the map one at a time and then set their location, rotation and yaw properties as per the demo config values...then at the end I adjusted them very slightly as some of the angles seemed wrong.

So there should be no functional differences. Can you be specific about what seems different? I know spawning by the tank is a pain if you want a shock rifle...
Left:


Right:

@Piglet
The old placement was much better. I dont know how many times I been running away without link or shock :D
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On another thought, I was considering "some" adrenaline combo that allows one to board the "flying" vehicles with the real ( :) ) flag. Logistically speaking adrenaline enables you to do unimaginable stuff!

And rewarding the popular "taxi services" prevalent on the server. But I need the algorithm for detecting a successful taxi drive.
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Well in that case, this feature can be added. After all "appearance can be deceptive"!
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How does the messaging system deal with that? I mean does it broadcast the "the enemy has you flag" message even for the fake flag?
No, dont think so, its a visual fake flag.
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How does the messaging system deal with that? I mean does it broadcast the "the enemy has you flag" message even for the fake flag?
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